Games
Games to play with long-distance friends
The easiest games for long-distance friends don't need everyone online at once: each person plays when they're awake and the results land at a shared time. Good ones are a daily question you guess about each other, a photo swap with the same prompt, a scored watch-along, a shared playlist with clues, and a party game on a video call when you can all meet up.
Updated November 3, 2026 by Lyravant
When friends move away, the group chat usually goes quiet in stages: fewer replies, then only birthdays. What keeps a friendship going isn't big catch-up calls (they're hard to schedule) but small, regular contact that takes no planning.
The games below are sorted into two kinds. Most are asynchronous, so a friend eight hours ahead can play over breakfast while you play after dinner. The last few are for when you do get everyone on a call.
Start a group for far-away friends
The games at a glance
- A daily question about each other (2 or more players)
- Photo swap (2 or more players)
- Guess my number (2 or more players)
- Watch-along predictions (2 or more players)
- Playlist with clues (2 or more players)
- Two truths and a lie, this week (2 or more players)
- One move a day (2 players)
- Party games on a video call (3 or more players)
- Cook the same thing (2 or more players)
- Postcard questions (2 players)
1. A daily question about each other
Players: 2 or more · You need: A shared answer time
One question a day about one friend: they answer, everyone else guesses, and the answer comes out at a time you agreed on. It takes a minute a day and gives the chat something to talk about even when nothing much happened.
How to play
- Agree on a reveal time that's awake hours for everyone (see the time zone tips below).
- Each day, one friend gets the question and sends their answer privately to whoever's hosting.
- Everyone else guesses in the chat before the reveal.
- Rotate who it's about, and keep a running score for the month.
Questions to try
- What was the first video game you got truly hooked on?
- What childhood snack do you still love?
- How much do you plan a trip itinerary, from 1 to 10?
- 1: Wing it completely
- 10: Color-coded spreadsheet
2. Photo swap
Players: 2 or more · You need: A phone camera
Everyone takes a photo for the same prompt, wherever they are. Side by side, the photos show how different (or alike) your days are.
How to play
- Post one prompt a day or a week: the view from your window, your breakfast, your commute, something blue, the weather right now.
- Everyone replies with a photo from where they are, whatever time it is there.
- Stick to things and places rather than other people, and skip anything that shows your exact address.
3. Guess my number
Players: 2 or more · You need: Nothing
Ask a 1-to-10 question about yourself, and your friends guess where you'd land. Long-distance friends are often surprised how much they still know, or how much has changed.
How to play
- Post a question with both ends of the scale labeled, like "How chatty are you before breakfast? 1 = do not speak yet, 10 = full stories at dawn".
- Friends guess; you reveal your number with the story behind it.
- Closest guess asks the next one.
4. Watch-along predictions
Players: 2 or more · You need: The same movie or show
Pick a movie or a new episode, write down three predictions each before you start, then watch at the same time or within a day of each other and score them.
How to play
- Agree on what to watch and post your three predictions before you start, like "the dog survives" or "someone says the title out loud".
- Watch together on a call, or separately with no spoilers in the chat.
- One point per prediction that came true. Loser picks the next one.
5. Playlist with clues
Players: 2 or more · You need: A shared playlist
Each person adds one song a week to a shared playlist, with a one-line clue about why. Everyone else guesses who added it and what the clue means.
How to play
- Make a shared playlist in whatever music app you all use.
- Add one song each per week and post only the clue in the chat, like "this was playing the night we got lost".
- Guess who added which song before they say.
6. Two truths and a lie, this week
Players: 2 or more · You need: Nothing
Two true things that happened to you this week and one made up. It's a sneaky way to catch up on each other's lives without a long call.
How to play
- Post three short statements about your week.
- Friends guess the lie, then you tell the story behind the true ones.
7. One move a day
Players: 2 · You need: Any turn-based game
Chess, a word game, or tic-tac-toe in the chat: one move each per day. A game can run for weeks, and every move is an excuse to say hi.
How to play
- Pick any turn-based game you can play over messages or in an app you both have.
- Make one move a day, whenever suits your time zone.
- Loser picks the next game.
8. Party games on a video call
Players: 3 or more · You need: A video call and everyone's phone
When you can all get on a call, play something where everyone uses their own phone: you see each other's reactions on the call and play on the phone in your hand.
How to play
- Classic options: charades on camera, a drawing game with a shared whiteboard, or trivia where one person reads the questions.
- Phone-based party games work well too: everyone joins one room with a code and plays at the same time.
- Keep it to 20 or 30 minutes. A short game everyone enjoys beats a long one people drift out of.
9. Cook the same thing
Players: 2 or more · You need: One recipe and a call
Pick one simple recipe, cook it at the same time on a call, and eat together. Score each other's plating out of 10 if you're competitive.
How to play
- Pick something with easy-to-find ingredients, like pancakes or pasta.
- Start the call when everyone has their ingredients out.
- Show your plates to the camera at the end and vote on the best-looking one.
10. Postcard questions
Players: 2 · You need: Postcards and stamps
The slowest game here, and the one people keep. Send a postcard with one question on it; your friend answers on the next card and adds a question of their own.
How to play
- Write one question per card, like "What's a snack you loved as a kid but rarely eat now?"
- Your friend answers on their reply and asks one back.
- Keep the cards: after a year you have a small book of each other.
Questions for far-away friends
Use these for the daily question or guess-my-number games: the friend it's about answers, and everyone else guesses.
- What song is most likely stuck in your head right now?
- What song would play every time you walked into a room?
- What would you name your travel vlog?
- What game could you beat almost anyone at?
- Rank these airport activities, favorite first.
- Grab a snack
- Browse the shops
- People-watch at the gate
- Nap in a chair
- How chatty are you before breakfast, from 1 to 10?
- 1: Do not speak yet
- 10: Full stories at dawn
- How spread out does your stuff get in a hotel room, from 1 to 10?
- 1: All in the suitcase
- 10: Suitcase explosion
- How long is your watch list, from 1 to 5?
- 1: Empty
- 5: Three lifetimes long
How do you play games across time zones?
- Pick a reveal time that's awake hours for everyone. In winter, 6 pm in New York is 11 pm in London, and 8 pm in London is noon in Los Angeles. Clocks change on different dates in different countries, so the gap shifts by an hour for a few weeks a year.
- Let people play whenever they're awake, and only fix the moment the answers come out.
- If the gap is too big for one evening to suit everyone, put the reveal at lunchtime for one side and evening for the other.
- Don't make anyone set an alarm for a game. If someone misses a round, they just play the next one.
Where does Deja Who fit?
The daily question is exactly what Deja Who does, and it was built with time zones in mind. Your group plays on one time zone and picks when the answer comes out (1 pm, 6 pm, 8 pm, 10 pm, 11 pm or midnight). Each friend answers or guesses whenever they're awake, and sees the reveal time in their own local time. The round can also reveal early, the moment everyone has played.
For the video call, Deja Who has three live party games for 3 to 12 people, each on their own phone: Photo Imposter, party rounds and Hot Take Court. Everyone joins with a four-letter code, so it works on a call as well as in one room. It's free and needs no account.
Turn these into a daily game
Deja Who asks your group one of these a day. One person answers, everyone else guesses or writes a fake answer to fool the others, and the reveal shows who knows you best. Free, in any phone browser, no app or account.
Start a group for far-away friends Try a sample roundQuestions people ask
What games can long-distance friends play?
A daily question you guess about each other, photo swaps with the same prompt, guess-my-number, watch-along predictions, a shared playlist with clues, two truths and a lie about your week, one-move-a-day board games, video-call party games, cooking the same recipe, and postcard questions.
How do you keep in touch with friends in different time zones?
Use games that don't need everyone online at once. Each person plays when they're awake, and you agree on one moment when the answers come out. A small daily habit keeps a friendship going better than rare long calls.
Does Deja Who work if my friends live in other countries?
Yes. It runs in any phone browser from one link, and everyone sees the reveal time in their own time zone. Questions are in English.
What can long-distance friends play on a video call?
Charades, drawing games, trivia, or a phone party game where everyone joins one room with a code. Deja Who's live games take 3 to 12 players, each on their own phone.